Quick Decimator + Optimizer - Blender
The Quick Decimator + Optimizer is a comprehensive, one-click toolset for Blender designed for artists and developers. It handles poly reduction, mesh cleanup, and batch export to quickly prepare assets for AR, WebGL, games, or high-speed previews.
No need to add modifiers manually or tweak settings each time — just select your objects and use the integrated tools to finalize your model in seconds.
⚡️ Features
The addon integrates multiple critical steps into the Sidebar's "Optimize" tab:
1. Poly Reduction
This section uses one of two powerful algorithms to reduce face count:
-
Collapse (Ratio-Based): Perfect for general decimation on complex or organic shapes. Features smart presets:
- AR/WebGL (very low poly)
- Game Assets (medium poly)
- Preview Mode (light optimization)
- Planar (Angle-Based Dissolve): Ideal for cleaning up flat, subdivided surfaces (like walls or floors) by merging co-planar faces into clean N-gons based on an angle limit.
2. Finalization Tools
Critical tools for preparing models for use outside of Blender:
- Cleanup Mesh: A single button that runs three essential actions on all selected objects: Apply Transforms (Rotation/Scale), Merge by Distance (removes stray verts), and Recalculate Normals.
- Batch Export FBX: Exports every selected mesh object as its own individual, clean .fbx file to your project folder.
🎮 Use Cases
- Game Development: Create game-ready models for Unity, Unreal, or Godot with applied transforms and correct scale.
- Web & AR/VR: Optimizing 3D assets for low-overhead platforms like WebGL, Sketchfab, and mobile AR viewers.
- Workflow Speed: Reducing poly count to speed up Blender viewport performance, rendering, and scene previews.
- Final Export: Streamlining the entire process from optimization to final uploadable file.
You'll get a one-click Blender addon to instantly decimate meshes using presets for AR, WebGL, and game-ready optimization.